P=18.
M=22.
D=25.
D*=28.
I was only two marks off a distinction grade, I think this is due to the fact that I lost marks on the 'explain' questions, to get more mars I think I should have used more examples from the brief and explained why specific elements were important / significant to the question, I also think I needed to think outside the box more when writing / thinking of answers.
A swot should be done before the production of a product to ensure that all strengths, weaknesses, threats and opportunities are clear and it is clear what elements need to be focused on.
A swot should be done before the production of a product to ensure that all strengths, weaknesses, threats and opportunities are clear and it is clear what elements need to be focused on.
- STRENGTHS
- Games-ed specialse in creative games skills / experience)
- 'gap in the market' no competitors - explain why this is beneficial.
- WEAKNESSES
- Gameplay and design being simple enough for target audience.
- give suggestions / how would you solve the problem?
- needs to be rent to the brief.
- OPPURTUNITIES
- Expansion of the game / sucsess could lea o new markets / used in schools.
- think outside the box - make it available in School.
- THREATS
- Timescale (not enough time) use examples e.g. Testing, coding, planning and designing, design and add controls, scoring systems, different levels.
- appeal to young audiences: who are your competitors? - fortnite, GTA etc.
- only available on touch enabled devices
- audience feedback - if the audience don't like the product then you'll have to change it which would rate time money / budget etc, therefore being a threat as you dot have as many resources to create a new product.
No comments:
Post a Comment